

Gameplay The Basics As with all Rockstar games, illegality is inherent in the premise.

I can calmly and intelligently tell you that Midnight Club II has earned the right to stand next to the arcade's big boys.

This baby is going to burn more than just your memory cells, it's going to burn your weeknights and weekends, and when you get online, I suspect it'll blaze through even more of your precious time. Though it's been two years since the first title ( Midnight Club: Street Racing), this sequel is going to deliver racing fans with an enormous thrill. Born from an arcade sensibility, enabling players to race around large, open cities, and successfully mixing adventure elements into the racing genre first introduced by Beetle Adventure Racing and SF Rush, Midnight Club II adds its own special nitrous into the engine.

With Gran Turismo ruling the house of simulation on the consoles, what exactly is king when it comes to arcade racers? In the short team, we have Burnout 2 and Need for Speed: Hot Pursuit 2, but what have we in the long term? The developer formerly known as Angel Studios (now Rockstar San Diego) and its parent Rockstar want very much to burn a racing series into your memory cells by the name of Midnight Club, specifically the second in the relatively green series, Midnight Club II. For the moment, Sega and Namco have lost their respective mind shares in the racing genre, partially because gamers want more than just a good arcade racer.
